SP DGDD/VR Game

Lastest Update: 2020

Game Description

B-Beat is a VR Music Game where Players punch beats according to the rhythm. Build up a high combo by hitting every single beat and attain a high score for the maps available in the Game.

Game Features

  • Casual Music Game set in VR.
  • Wide Array of Songs Available.
  • Well Synced Beat Timings with Song.
  • Compatible with Beatmaps from Osu.

Project Information

As part of our individual programming assignment, B-Beat was developed with the use of VRTK from the Unity Asset Store, unlike my prior experience with VR development where I utilised SteamVR. Even so, it was easy to adapt even with a different API as most conventions on how they operate remain the same.

Apart from the use of APIs to aid in the VR controls, I also integrated OsuParser, developed by MrFlashStudios into my project. OsuParsers allowed me to source user developed levels for the music game Osu, which allowed me to spend more time developing controls and mechanics instead of coming up with my own algorithm (which is likely to be less accurate) or level design that matches the rhythm. I attempted to go beyond to allow players to import any beatmaps of their choice but it ended up in failure due to Unity's restriction on the use of streaming assets to load different files and ceased to be functional on the final build.

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